Falling Star Games

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1.2.3 - The boring Update - aka Optimizations and Bug Fixes

A big shoutout to our discord member LS Royalty for their many bug reports for MobileLife. Your help has been invaluable in improving the game. Thank you!

NEW FEATURES & ADDITIONS

Fame and Social Media Additions:

  • You can now hire a ghostwriter to write your autobiographies (to supplement poor writing skills)

Army/Military Additions:

  • Introducing MINOR career additions (PRE-Military Update), they will work essentially like the army currently does but with different names for the branch and rank. May add uniforms in as well, but bug fixes are my priority so may not get to it this update.

    • Navy Added

    • Air Force Added

Settings Additions:

  • Graphics Quality Level setting added

BUG FIXES AND QUALITY OF LIFE CHANGES

Premium Mode & Item Shop Fixes:

  • Fixed bug when modifying confidence in attributes on premium mode, it instead modified your charisma.

  • Fixed bug with fresh new installs, unlimited energy toggle setting not activating.

  • Watermelon Dress is missing an item/shop preview image

Family, Relationships, & Birth Fixes:

  • Kind of a new feature but was added a while ago, a typo just made it inaccessible. Flirting with someone who’s already told you they are not attracted to your gender will result in a more frustrated response.

  • Hook up now has STD/Pregnancy check

  • Friends now have hook up action

  • Fertility starting levels are now set to a higher percentage levels, meaning you will have to boost your fertility less.

  • Fixed multiple bugs with continuing as child

    • Parents weren’t transitioning into grandparents correctly were often disappearing entirely.

    • Children and Siblings were getting mixed up with Uncles, Aunts

    • Fixed bugs with continuing as child where blood relation got mixed up at times (Brother was seen as StepBrother and vice versa)

Event Fixes:

  • Fixed syntax error with “last cookie” event.

Fame and Social Media Fixes:

  • Writing to autobiographies now properly affect fame.

Music Career Fixes:

  • Practicing band at locations will now properly cost funds and reject if you if you don’t have enough money.

  • Music label is shown in discography page.

  • Fixed a bug with labels not saving properly.

Country/Politics Fixes:

  • Fixed bug in Alliances & Hostilities list being empty.

    • New system added to work with new optimized country system. You will first be asked to send an ambassador before you can receive any country info. This is purely to ask the player if they want to add this country to memory going forward, and should only be issue if your game is crashing frequently already.)

Business Fixes:

  • Fixed bug with hired CEOs not showing CEO as their career in Person Profile

  • Fixed duplicate review settings showing up in performance reviews.

  • Shares weren’t being taken away from your old player before calculating how many to give. Fooling

Sports Fixes:

  • Fighting minigame coding reworked to also accept mouse input. (Intended for future PC port)

  • Fighting minigame age limit set so you will no longer see babies in minigame.

  • Your character now shows the proper age range, skin and hairstyle of your character (no more blue fighter)

Optimization Fixes:

  • [BIG OPTIMIZATION] Render Texture removed. Conversation and other 3D character previews was done via rendering from a separate camera and saving it onto a texture shown in the UI. This resulted in an extra 40mb wasted in memory at all time. The same effect is achieved by simply placing the 3D model inbetween the UI panels. May result in some bugs and have an awkward period, but should run better.

  • Removed unnecessary Font files.

  • Texture filesize reductions.

  • Start up speed has been optimized.

  • Clothing textures assigned to addressable bundles also greatly reducing memory usage.

  • Removed backwards compatibility with older (as in like 3-4 updates ago) save file inventory type. Previously introduced a new inventory system which allows for item health, individual name, and other custom properties that the previous system didn’t. In order to allow loading of both versions both inventory systems were being loaded into memory, so to optimize I’ve cut out the old system entirely If you do have an old save file the game will try its’ best to upgrade it but it can be prone to errors.

Misc Fixes:

  • Popup texts now have a height limit, hopefully avoiding exit buttons from being cut off in future errors.

  • Stock Racing has vehicle condition show now.

  • Fixed bug issue with Sound Setting.

  • Fixed bug issue with calendar year setting

  • Last family button still says “Unknown” when its supposed to be a “More..” button which brings up a table of known family members (if you get to know that many of them.

  • UI Improvements

  • Framework Change: Characters are checked through a dictionary of simulated characters before adding a new character/loading a character a list of NPCs (Friendship/Family list, Coworker List, Employee List).

    • Any time a character is added to one of these lists, it will now check the dictionary of “World Characters” which is the game’s list of every single NPC with being simulated. It will now make sure to use that same character in that list if it notices its tried adding a character to a new list that already existed somewhere in the World Characters dictionary.